VIDEO GAME / PEDAGOGY

our video game projects and educational applications

 
 

2040 critical mistrust

Synopsis : “When humanity must come together, you have several choices...Either cooperate, or confront. Either save yourself, or save all mankind. You've got 60 minutes. The choice is yours.“

Retro-futuristic escape game in a space station up to 4 players.

Playable in virtual reality on autonomous headsets, accessible in VR arcade room.

 
 

SALT’O

In this game playable both in virtual reality and on computer, you play as a lineworker, a liaison officer or a substation technician, to solve the problems of Toon City and allow inhabitants to regain electric domestic power.

A 3-players game deployed in schools and high schools for young people to discover these little-known professions.

SUBSUNK

This game is playableboth in virtual reality and computer. You play as a diver, a rescue submarine pilot or a drone pilot to save the crew of the submarine in distress.

Escape game for 2 to 5 players available at the premises of the Naval Industries Campus in Brest as soon as it reopens.

LA BRIOCHERIE

La Briocherie is a virtual reality application created by Studio Nyx for the Enilia Highschool in Surgères. It aims to promote the agri-food sector to future students.

Players are invited to prepare a brioche in an interactive 3D simulation using a headset and virtual reality controllers.

This application allows the user to discover the food industry in a fun and immersive way. An innovative and attractive communication medium for student fairs.

PICTOVICI

Pictovici is an alternative communication application in pictograms developed by Studio Nyx.

It is intended for anyone who has difficulty expressing themselves through speech and/or motor difficulties, as well as any other third party: grandparents, parents, siblings, caregivers, carers... Customizable, easy to use, fun and intuitive, it is suitable for all ages.

The application was published in 2017 and is available on iPad and Android tablets.

LEGIONS OF STEEL

Legions of Steel was released in 2015 on Steam, iPad and Android tablets. It was edited by the Matrix Slitherine group (UK).

It is a video game adaptation of the tactical board game created by Clark Browning, Marco Pecota and Derrick Villeneuve. It is a multiplayer and cross-platform strategy game, offering dynamic confrontations in a science-fiction universe.

With the support of Pôle Image Magelis

THE HERMIONE, THE CROSSING OF LIGHTS

L'Hermione, the Crossing of Lights is an educational 3D video game. The game features an exploration of the French frigate L'Hermione. The player embodies a crew member and must help the Marquis de Lafayette in his quest. Solving chronology, geography and philosophy puzzles: each test brings a reward and educational content on the Age of Enlightenment, the American Revolution or even the decisive involvement of France in the Independence of the United States.

The game was produced in partnership with the consortium La Flottille Numérique and was published in 2015 on PC, iPad and Android tablets.

Project in partnership with Equilibre Games, Since 1977, Agence Androgynes and the support of the Nouvelle-Aquitaine Region.

 

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